Jewellery Designers conceptualise and design prototypes and details for the manufacture of jewellery, watches, spectacles, homewares, trophies and silverware, using metals, precious stones, plastics, engraving, casting and fabrication, to develop designs for mass or batch production or one-off commissions.
Determines the objectives and constraints of the design brief by consulting with clients and stakeholders.
Undertakes product research and analyses functional, commercial, cultural and aesthetic requirements.
Formulates design concepts for jewellery.
Prepares sketches, diagrams, illustrations, plans, samples and models to communicate design concepts.
Negotiates design solutions with clients, management, sales and manufacturing staff.
Selects, specifies and recommends functional and aesthetic materials, production methods and finishes for manufacture.
Details and documents the selected design for production.
Prepares and commissions prototypes and samples.
Supervises the preparation of patterns, programmes and tooling, and the manufacture process.
Vocational Education and Training (VET)
Informal or on-the-job
JSA produces employment projections to show where likely future job opportunities may be. Employment projections data are only produced for occupations at the broad four digit Australian and New Zealand Standard Classification of Occupations (ANZSCO) level. While data are not available for this occupation, projections data are available for the parent occupation, Fashion, Industrial and Jewellery Designers, under the outlook section.
Earnings and hours
Around 55% of people employed as Jewellery Designers work full-time hours, in all their jobs combined. This is 11 percentage points below the all jobs average (66%).
Full-time workers work an average of 46 hours per week in their main job. This is similar to the all jobs average (44 hours per week).
Sources:Full-time share and full-time hours: ABS, 2016 Census, customised report. Compared to the all jobs average.
Employment across Australia
Employment by State and Territory (% Share)
|State||Jewellery Designers||All Jobs Average|
Around 76% of Jewellery Designers live in capital cities, compared with the all jobs average of 62%.
New South Wales has a large share of employment relative to its population size.
The region with the largest share of workers is Melbourne - Inner.
Source: Based on ABS Census 2016, Customised Report. Share of workers across Australian states, territories and regions, in this job compared to the all jobs average.
Age and gender
The median age of Jewellery Designers is 41 years. This is similar to the all jobs average of 40 years.
A large share of workers are aged 35 to 44 years.
Females make up 80% of the workforce. This is 32 percentage points above the all jobs average of 48%.
Source: Based on ABS Census 2016, Customised Report. Age profile and gender share compared to the all jobs average.
Age Profile (% Share)
|Age Bracket||Jewellery Designers||All Jobs Average|
|65 and Over||4.8||4.2|
Source: Based on ABS Census 2016, Customised Report. Age profile of workers in this job compared to the all jobs average.
Education, training and experience
Formal qualifications are not essential to work as a Jewellery Designer. Although some workers have a Vocational Education and Training (VET) qualification or a university degree in jewellery design, jewellery manufacture, visual art or another related field.
- Course Seeker to search and compare higher education courses.
- ComparED to compare undergraduate and postgraduate student experiences and outcomes.
- My Skills to compare Vocational Education and Training (VET) courses, providers and student outcomes.
- AAPathways website to explore Textiles, Clothing & Footwear and Metal and Engineering VET training pathways.
Highest Level of Education (% Share)
|Type of Qualification||Jewellery Designers||All Jobs Average|
|Post Graduate/Graduate Diploma or Graduate Certificate||8.8||10.1|
|Year 10 and below||6.1||12.5|
Source: ABS Census 2016, Customised Report. Highest qualification completed by workers in this job (in any field of study). Qualifications needed by new workers might be different from the qualifications of workers already in the job.
Skills and Knowledge
Employers look for Fashion, Industrial and Jewellery Designers who are creative, can self-manage and are motivated.
Skills can be improved through training or experience.
50%Quality control analysis
Doing tests and checking products, services, or processes to make sure they are working properly.
48%Judgment and decision making
Figuring out the pros and cons of different options and choosing the best one.
Bringing people together and trying to sort out their differences.
Being able to use what you have learnt to solve problems now and again in the future.
Thinking about the pros and cons of different ways to solve a problem.
Reading work related information.
Talking people into changing their minds or their behaviour.
Understanding needs and product requirements to create a design.
43%Complex problem solving
Noticing a problem and figuring out the best way to solve it.
43%Management of financial resources
Figuring out how money is needed to do something, and keeping track of the money that's being spent.
Using maths to solve problems.
Talking to others.
Listening to others, not interrupting, and asking good questions.
Managing your own and other peoples' time to get work done.
Keeping track of how well work is progressing so you can make changes or improvements.
39%Management of material resources
Providing the right equipment, facilities, and materials needed to do work.
Looking for ways to help people.
Understanding why people react the way they do.
Watching gauges, dials, or other indicators to make sure a machine is working properly.
34%Coordination with others
Being adaptable and coordinating work with other people.
These are important topics, subjects or knowledge areas.
61%Customer and personal service
Understanding customer needs, providing good quality service, and measuring customer satisfaction.
54%Production and processing
Raw materials, production processes, quality control, costs, and ways of making and distributing goods.
Design techniques, tools, and principles used to make detailed technical plans, blueprints, drawings, and models.
53%Sales and marketing
Showing, promoting, and selling including marketing strategy, product demonstration, sales techniques, and sales control systems.
Machines and tools, including their designs, uses, repair, and maintenance.
Chemical composition, structure, and properties. How chemicals are made, used, mixed, and can change.
Arithmetic, algebra, geometry, calculus, or statistics.
47%Engineering and technology
Use engineering, science and technology to design and produce goods and services.
43%Administration and management
Business principles involved in strategic planning, leadership, and coordinating people and resources.
Compose, produce, and perform works of music, dance, visual arts, drama, and sculpture.
Word processing, managing files and records, stenography and transcription, designing forms, and other office work.
33%Computers and electronics
Circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
English language including the meaning and spelling of words, rules of composition, and grammar.
32%Economics and accounting
Economics and accounting, the financial markets, banking and checking and reporting of financial data.
31%Education and training
Curriculum and training design, teaching and instruction for individuals and groups, and the measurement of training effects.
Moving people or goods by air, rail, sea, or road.
30%Law and government
How our laws and courts work. Government rules and regulations, and the political system.
30%Personnel and human resources
Recruiting and training people, managing pay and other entitlements (like sick leave), and negotiating pay and conditions.
The physical laws of matter, motion and energy, and how they interact through space and time.
26%Public safety and security
Use of equipment, rules and ideas to protect people, data, property, and institutions.
Workers use these physical and mental abilities..
See details that are up-close (within a few feet).
Keep your hand or arm steady.
Put together small parts with your fingers.
Quickly change the controls of a machine, car, truck or boat.
Quickly move your hand to grasp, manipulate, or assemble objects.
Notice differences between colours, including shades of colour and brightness.
Come up with different ways of grouping things.
52%Flexibility of closure
See a pattern (a figure, object, word, or sound) hidden in other distracting material.
Listen to and understand what people say.
Communicate by speaking.
Imagine how something will look after it is moved around or changed.
Use general rules to find answers or solve problems logically.
Come up with unusual or clever ideas, or creative ways to solve a problem.
Pay attention to something without being distracted.
45%Sorting or ordering
Order or arrange things in a pattern or sequence (e.g., numbers, letters, words, pictures, mathematical operations).
Notice when something is wrong or is likely to go wrong, even if you can't solve the problem.
Come up with a number of ideas about a topic, even if the ideas aren't very good.
Use lots of detailed information to come up with answers or make general rules.
Choose the right maths method or formula to solve a problem.
Speak clearly so others can understand you.
These are kinds of activities workers regularly do in this job.
Using your own ideas for developing, designing, or creating something new.
65%Planning and prioritising work
Deciding on goals and putting together a detailed plan to get the work done.
62%Keeping your knowledge up-to-date
Keeping up-to-date with technology and new ideas.
61%Handling and moving objects
Using hands and arms in handling, installing, positioning, moving and manipulating objects.
60%Building good relationships
Building good working relationships and keeping them over time.
60%Working with the public
Greeting or serving customers, clients or guests, and public speaking or performing.
59%Assessing and evaluating things
Working out the value, importance, or quality of things, services or people.
57%Making decisions and solving problems
Using information to work out the best solution and solve problems.
55%Controlling equipment or machines
Operating machines or processes either directly or using controls (not including computers or vehicles).
Convincing people to buy something or to change their minds or actions.
53%Managing payments and orders
Monitoring and controlling resources and the spending of money.
52%Looking for changes over time
Comparing objects, actions, or events. Looking for differences between them or changes over time.
51%Researching and investigating
Looking for, getting and understanding different kinds of information.
51%Communicating with the public
Giving information to the public, business or government by telephone, in writing, or in person.
51%Monitoring people, processes and things
Checking objects, actions, or events, and keeping an eye out for problems.
48%Scheduling work and activities
Working out the timing of events, programs, and activities, as well as the work of others.
48%Checking for errors or defects
Inspecting equipment, structures, or materials for errors, problems or defects.
45%Communicating within a team
Giving information to co-workers by telephone, in writing, or in person.
45%Estimating amounts, costs and resources
Working out sizes, distances, amounts, time, costs, resources, or materials needed for a task.
40%Drafting, laying out, and specifying parts
Detailing and describing how devices, parts or equipment are to be made, assembled, modified, maintained, or used.
Interests and demands
Learn about the daily activities, and physical and social demands faced by workers. Explore the values and work styles that workers rate as most important.
Interests are the style or type of work we prefer to do. All interest areas are shown below.
Practical, hands-on work. Often with plants and animals, or materials like wood, tools, and machinery.
Working with forms, designs and patterns. Often need self-expression and can be done without following rules.
Starting up and carrying out projects. Leading people and making many decisions. Sometimes require risk taking and often deal with business.
Following set procedures and routines. Working with numbers and details more than with ideas, usually following rules.
Ideas and thinking. Searching for facts and figuring out problems in your head.
Working with people. Helping or providing service to others.
Job security and good working conditions. There is usually a steady flow of interesting work, and the pay and conditions are generally good.
Results oriented. Workers are able to use their strongest abilities, giving them a feeling of accomplishment.
Advancement and the potential to lead. Workers are recognised for the work that they do, they may give directions and instructions to others, and they are looked up to in their company and their community.
Serve and work with others. Workers usually get along well with each other, do things to help other people, and are rarely pressured to do things that go against their sense of right and wrong.
Supportive management that stands behind employees. Workers are treated fairly by their company, they are supported by management, and have supervisors who train them well.
Work alone and make decisions. Workers are able to try out their own ideas, make decisions on their own, and work with little or no supervision.
97%Using your hands to handle, control, or feel
Spend time using your hands to handle, control, or feel objects, tools or controls.
96%Indoors, heat controlled
Work indoors with access to heating or cooling.
92%Being exact or accurate
Be very exact or highly accurate.
Talk with people face-to-face.
Talk on the telephone.
90%Spend time sitting
Spend time sitting at work.
Work to strict deadlines.
80%Exposure to contaminants
Be exposed to pollutants, gases, dust or odours.
80%Wear common protective or safety equipment
Wear equipment like safety shoes, glasses, gloves, hard hats or life jackets.
77%Freedom to make decisions
Have freedom to make decision on your own.
74%Frequent decision making
Frequently make decisions that impact other people.
Have freedom to decide on tasks, priorities, and goals.
73%Impact of decisions
Make decisions that have a large impact on other people.
72%Contact with people
Have contact with people by telephone, face-to-face, or any other way.
72%Minor burns, cuts, bites, or stings
Be exposed to minor burns, cuts, bites, or stings.
Compete with others, or be aware of competitive pressures.
71%Contact with the public
Work with customers or the public.
Work near dangers like high voltage electricity, flammable material, explosives or chemicals.
Use electronic mail.
68%Making repetitive motions
Spend time making repetitive motions.
O*NET is a trademark of the U.S. Department of Labor, Employment and Training Administration.
The skills and importance ratings on this page are derived from the US Department of Labor O*NET Database Version 21.2, 51-9071.01 - Jewelers.