Electronic Engineering Draftspersons

ANZSCO ID 312411

Overview

Snapshot

Employed
160
Future Growth
N/A
Weekly Earnings
N/A
Full-Time Share
72%
Female Share
7%
Average age
46

Summary

Electronic Engineering Draftspersons prepare detailed drawings and plans of electronic engineering work in support of Electronics Engineers and Engineering Technologists.

Specialisations: Communications and Data Systems Drafting Officer, Control Systems Drafting Officer, Electronics Detail Draftsperson.

A formal qualification in electrical or electronics engineering or another related field is usually needed to work as an Electronic Engineering Draftsperson. Vocational Education and Training (VET) and university are both common study pathways.

Tasks

  • Translates sketches that are made by electronic engineers into detailed schematics, technical drawings, blueprints and/or templates.

  • Prepares drawings, plans and diagrams for electronic engineering work (such as circuitry) using computer aided design and drafting tools.

  • Ensures that drawings and plans follow ordinances, such as zoning laws, building codes and fire regulations.

Characteristics

Job Type
Technicians And Trades Workers
Skill Level
High skill
ANZSCO Occupation group
Unemployment Rate
n/a
Industries
Pathway(s)
  • University
  • Vocational Education and Training (VET)
Interests
  • Practical
  • Analytical
  • Creative
  • Administrative
Physical Demand
  • Light
  • Medium
  • Heavy

Outlook

Employment Outlook

The NSC produces employment projections to show where likely future job opportunities may be. Employment projections data are only produced for occupations at the broad four digit Australian and New Zealand Standard Classification of Occupations (ANZSCO) level. While data are not available for this occupation, projections data are available for the parent occupation, Electronic Engineering Draftspersons, Technicians, under the outlook section.


Earnings and hours

Working arrangements

  • Around 72% of people employed as Electronic Engineering Draftspersons work full-time hours, in all their jobs combined. This is 6 percentage points above the all jobs average (66%).

    Full-time workers work an average of 44 hours per week in their main job. This is the same as the all jobs average.

    Sources:Full-time share and full-time hours: ABS, 2016 Census, customised report. Compared to the all jobs average.


Industries

Main industries

1
Manufacturing
32.1%
2
Professional, Scientific and Technical Services
28.4%
3
Construction
5.6%
4
Wholesale Trade
3.1%
5
Other industries
10.5%

Regions

Employment across Australia

NSW

22.3% All occupations: 31.6%

VIC

26.1% All occupations: 25.6%

QLD

17.2% All occupations: 20.0%

SA

14.0% All occupations: 7.0%

WA

14.0% All occupations: 10.8%

TAS

3.8% All occupations: 2.0%

NT

0.0% All occupations: 1.0%

ACT

2.5% All occupations: 1.9%

Employment by State and Territory (% Share)

State Electronic Engineering Draftspersons All Jobs Average
NSW 22.3 31.6
VIC 26.1 25.6
QLD 17.2 20.0
SA 14.0 7.0
WA 14.0 10.8
TAS 3.8 2.0
NT 0.0 1.0
ACT 2.5 1.9


  • Around 91% of Electronic Engineering Draftspersons live in capital cities, compared with the all jobs average of 62%.

    South Australia and Western Australia have a large share of employment relative to their population size.

    Source: Based on ABS Census 2016, Customised Report. Share of workers across Australian states, territories and regions, in this job compared to the all jobs average.


Worker profile

Age and gender

Age In Years
46
All Jobs Average is 40
Female Share
7%
All Jobs Average is 48%
  • The median age of Electronic Engineering Draftspersons is 46 years. This is higher than the all jobs average of 40 years.

    A large share of workers fall into the 35 to 44 years and 45 to 54 years age ranges.

    Females make up 7% of the workforce. This is 41 percentage points below the all jobs average of 48%.

    Source: Based on ABS Census 2016, Customised Report. Age profile and gender share compared to the all jobs average.

Age Profile (% Share)

Source: Based on ABS Census 2016, Customised Report. Age profile of workers in this job compared to the all jobs average.
Age Bracket Electronic Engineering Draftspersons All Jobs Average
15-19 0.0 5.0
20-24 4.3 9.3
25-34 18.9 22.9
35-44 25.0 22.0
45-54 25.0 21.6
55-59 6.7 9.0
60-64 11.0 6.0
65 and Over 9.1 4.2
Median Age 46 40

Source: Based on ABS Census 2016, Customised Report. Age profile of workers in this job compared to the all jobs average.


Employment Pathways

Education, training and experience

A formal qualification in electrical or electronics engineering or another related field is usually needed to work as an Electronic Engineering Draftsperson. Vocational Education and Training (VET) and university are both common study pathways.

Visit

  • Course Seeker to search and compare higher education courses.
  • ComparED to compare undergraduate and postgraduate student experiences and outcomes.
  • My Skills to compare Vocational Education and Training (VET) courses, providers and student outcomes.
  • AAPathways website to explore Electrotechnology, Transmission & Distribution, Electricity Supply Industry - Generation Sector and Metal and Engineering VET training pathways.

Highest Level of Education (% Share)

Source: ABS Census 2016, Customised Report. Highest qualification completed by workers in this job (in any field of study). Qualifications needed by new workers might be different from the qualifications of workers already in the job.
Type of Qualification Electronic Engineering Draftspersons All Jobs Average
Post Graduate/Graduate Diploma or Graduate Certificate 12.6 10.1
Bachelor degree 29.9 21.8
Advanced Diploma/Diploma 23.6 11.6
Certificate III/IV 28.3 21.1
Year 12 5.5 18.1
Year 11 0.0 4.8
Year 10 and below 0.0 12.5

Source: ABS Census 2016, Customised Report. Highest qualification completed by workers in this job (in any field of study). Qualifications needed by new workers might be different from the qualifications of workers already in the job.


Skills and Knowledge

Employers look for Electronic Engineering Draftspersons, Technicians who are reliable, work well in a team and have a strong work ethic.

Skills

Skills can be improved through training or experience.

  • 55%

    Active listening

    Listening to others, not interrupting, and asking good questions.

  • 52%

    Critical thinking

    Thinking about the pros and cons of different ways to solve a problem.

  • 52%

    Reading comprehension

    Reading work related information.

  • 46%

    Active learning

    Being able to use what you have learnt to solve problems now and again in the future.

  • 45%

    Systems analysis

    Figuring out how a system should work and how changes in conditions, operations, and the environment will affect it.

  • 45%

    Writing

    Writing things for co-workers or customers.

  • 43%

    Speaking

    Talking to others.

  • 43%

    Complex problem solving

    Noticing a problem and figuring out the best way to solve it.

  • 43%

    Judgment and decision making

    Figuring out the pros and cons of different options and choosing the best one.

  • 43%

    Monitoring

    Keeping track of how well work is progressing so you can make changes or improvements.

  • 43%

    Operations analysis

    Understanding needs and product requirements to create a design.

  • 43%

    Time management

    Managing your own and other peoples' time to get work done.

  • 41%

    Coordination with others

    Being adaptable and coordinating work with other people.

  • 41%

    Social perceptiveness

    Understanding why people react the way they do.

  • 41%

    Systems evaluation

    Measuring how well a system is working and how to improve it.

  • 41%

    Learning strategies

    Figuring out the best way to teach or learn something new.

  • 41%

    Mathematics

    Using maths to solve problems.

  • 39%

    Instructing

    Teaching people how to do something.

  • 39%

    Persuasion

    Talking people into changing their minds or their behaviour.

  • 34%

    Negotiation

    Bringing people together and trying to sort out their differences.


Knowledge

These are important topics, subjects or knowledge areas.

  • 70%

    Engineering and technology

    Use engineering, science and technology to design and produce goods and services.

  • 67%

    Computers and electronics

    Circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.

  • 65%

    Technical design

    Design techniques, tools, and principles used to make detailed technical plans, blueprints, drawings, and models.

  • 59%

    Mathematics

    Arithmetic, algebra, geometry, calculus, or statistics.

  • 55%

    Clerical

    Word processing, managing files and records, stenography and transcription, designing forms, and other office work.

  • 54%

    English language

    English language including the meaning and spelling of words, rules of composition, and grammar.

  • 41%

    Education and training

    Curriculum and training design, teaching and instruction for individuals and groups, and the measurement of training effects.

  • 38%

    Production and processing

    Raw materials, production processes, quality control, costs, and ways of making and distributing goods.

  • 37%

    Customer and personal service

    Understanding customer needs, providing good quality service, and measuring customer satisfaction.

  • 27%

    Mechanical

    Machines and tools, including their designs, uses, repair, and maintenance.

  • 25%

    Physics

    The physical laws of matter, motion and energy, and how they interact through space and time.

  • 24%

    Communications and media

    Media production, communication, and dissemination. Includes written, spoken, and visual media.

  • 22%

    Chemistry

    Chemical composition, structure, and properties. How chemicals are made, used, mixed, and can change.

  • 21%

    Administration and management

    Business principles involved in strategic planning, leadership, and coordinating people and resources.

  • 20%

    Telecommunications

    Transmission, broadcasting, switching, control, and operation of telecommunications systems.

  • 18%

    Sales and marketing

    Showing, promoting, and selling including marketing strategy, product demonstration, sales techniques, and sales control systems.

  • 14%

    Public safety and security

    Use of equipment, rules and ideas to protect people, data, property, and institutions.

  • 13%

    Law and government

    How our laws and courts work. Government rules and regulations, and the political system.

  • 12%

    Psychology

    Human behaviour; differences in ability, personality, and interests; learning and motivation; research methods; assessing and treating disorders.

  • 8%

    Economics and accounting

    Economics and accounting, the financial markets, banking and checking and reporting of financial data.


Abilities

Workers use these physical and mental abilities..

  • 57%

    Oral comprehension

    Listen to and understand what people say.

  • 57%

    Oral expression

    Communicate by speaking.

  • 57%

    Written comprehension

    Read and understand written information.

  • 55%

    Near vision

    See details that are up-close (within a few feet).

  • 52%

    Written expression

    Write in a way that people can understand.

  • 50%

    Deductive reasoning

    Use general rules to find answers or solve problems logically.

  • 50%

    Inductive reasoning

    Use lots of detailed information to come up with answers or make general rules.

  • 50%

    Visualization

    Imagine how something will look after it is moved around or changed.

  • 48%

    Problem spotting

    Notice when something is wrong or is likely to go wrong, even if you can't solve the problem.

  • 45%

    Sorting or ordering

    Order or arrange things in a pattern or sequence (e.g., numbers, letters, words, pictures, mathematical operations).

  • 43%

    Categorising

    Come up with different ways of grouping things.

  • 43%

    Mathematics

    Choose the right maths method or formula to solve a problem.

  • 43%

    Originality

    Come up with unusual or clever ideas, or creative ways to solve a problem.

  • 43%

    Selective attention

    Pay attention to something without being distracted.

  • 43%

    Speech clarity

    Speak clearly so others can understand you.

  • 43%

    Speech recognition

    Identify and understand the speech of another person.

  • 41%

    Colour discrimination

    Notice differences between colours, including shades of colour and brightness.

  • 39%

    Finger dexterity

    Put together small parts with your fingers.

  • 37%

    Flexibility of closure

    See a pattern (a figure, object, word, or sound) hidden in other distracting material.

  • 34%

    Arm-hand steadiness

    Keep your hand or arm steady.


Activities

These are kinds of activities workers regularly do in this job.

  • 69%

    Working with computers

    Using computers to program, write software, set up functions, enter data, or process information.

  • 63%

    Communicating within a team

    Giving information to co-workers by telephone, in writing, or in person.

  • 63%

    Drafting, laying out, and specifying parts

    Detailing and describing how devices, parts or equipment are to be made, assembled, modified, maintained, or used.

  • 60%

    Keeping your knowledge up-to-date

    Keeping up-to-date with technology and new ideas.

  • 57%

    Making decisions and solving problems

    Using information to work out the best solution and solve problems.

  • 55%

    Planning and prioritising work

    Deciding on goals and putting together a detailed plan to get the work done.

  • 55%

    Collecting and organising information

    Compiling, coding, categorizing, calculating, tabulating, auditing, or checking information or data.

  • 52%

    Thinking creatively

    Using your own ideas for developing, designing, or creating something new.

  • 50%

    Documenting or recording information

    Entering, transcribing, recording, storing, or maintaining information in written or electronic/magnetic form.

  • 47%

    Researching and investigating

    Looking for, getting and understanding different kinds of information.

  • 47%

    Checking compliance with standards

    Deciding whether events or processes comply with laws, regulations, or standards.

  • 47%

    Monitoring people, processes and things

    Checking objects, actions, or events, and keeping an eye out for problems.

  • 47%

    Building good relationships

    Building good working relationships and keeping them over time.

  • 43%

    Looking for changes over time

    Comparing objects, actions, or events. Looking for differences between them or changes over time.

  • 42%

    Making sense of information and ideas

    Looking at, working with, and understanding data or information.

  • 42%

    Scheduling work and activities

    Working out the timing of events, programs, and activities, as well as the work of others.

  • 39%

    Checking for errors or defects

    Inspecting equipment, structures, or materials for errors, problems or defects.

  • 37%

    Giving expert advice

    Providing guidance and expert advice to management or other groups.

  • 35%

    Coming up with systems and processes

    Deciding on goals and figuring out what you need to do to achieve them.

  • 34%

    Controlling equipment or machines

    Operating machines or processes either directly or using controls (not including computers or vehicles).


Interests and demands

Learn about the daily activities, and physical and social demands faced by workers. Explore the values and work styles that workers rate as most important.

Interests

Interests are the style or type of work we prefer to do. All interest areas are shown below.

  • 86%

    Administrative

    Following set procedures and routines. Working with numbers and details more than with ideas, usually following rules.

  • 76%

    Practical

    Practical, hands-on work. Often with plants and animals, or materials like wood, tools, and machinery.

  • 62%

    Analytical

    Ideas and thinking. Searching for facts and figuring out problems in your head.

  • 57%

    Creative

    Working with forms, designs and patterns. Often need self-expression and can be done without following rules.

  • 24%

    Enterprising

    Starting up and carrying out projects. Leading people and making many decisions. Sometimes require risk taking and often deal with business.

  • 24%

    Helping

    Working with people. Helping or providing service to others.


Values

Work values are important to a person’s feeling of satisfaction. All six values are shown below.
  • 57%

    Achievement

    Results oriented. Workers are able to use their strongest abilities, giving them a feeling of accomplishment.

  • 57%

    Support

    Supportive management that stands behind employees. Workers are treated fairly by their company, they are supported by management, and have supervisors who train them well.

  • 55%

    Working conditions

    Job security and good working conditions. There is usually a steady flow of interesting work, and the pay and conditions are generally good.

  • 43%

    Recognition

    Advancement and the potential to lead. Workers are recognised for the work that they do, they may give directions and instructions to others, and they are looked up to in their company and their community.

  • 43%

    Relationships

    Serve and work with others. Workers usually get along well with each other, do things to help other people, and are rarely pressured to do things that go against their sense of right and wrong.

  • 33%

    Independence

    Work alone and make decisions. Workers are able to try out their own ideas, make decisions on their own, and work with little or no supervision.


Demands

The physical and social demands that workers face most often are shown below:
  • 100%

    Electronic mail

    Use electronic mail.

  • 98%

    Indoors, heat controlled

    Work indoors with access to heating or cooling.

  • 97%

    Spend time sitting

    Spend time sitting at work.

  • 97%

    Being exact or accurate

    Be very exact or highly accurate.

  • 96%

    Face-to-face discussions

    Talk with people face-to-face.

  • 92%

    Teamwork

    Work with people in a group or team.

  • 91%

    Telephone

    Talk on the telephone.

  • 87%

    Repeating same tasks

    Repeat the same tasks or activities (e.g., key entry) over and over, without stopping.

  • 86%

    Time pressure

    Work to strict deadlines.

  • 82%

    Contact with people

    Have contact with people by telephone, face-to-face, or any other way.

  • 82%

    Freedom to make decisions

    Have freedom to make decision on your own.

  • 79%

    Unstructured work

    Have freedom to decide on tasks, priorities, and goals.

  • 77%

    Making repetitive motions

    Spend time making repetitive motions.

  • 76%

    Frequent decision making

    Frequently make decisions that impact other people.

  • 71%

    Lead or coordinate a team

    Lead others to do work activities.

  • 71%

    Impact of decisions

    Make decisions that have a large impact on other people.

  • 68%

    Contact with the public

    Work with customers or the public.

  • 68%

    Letters and memos

    Write letters and memos.

  • 67%

    Using your hands to handle, control, or feel

    Spend time using your hands to handle, control, or feel objects, tools or controls.

  • 63%

    Responsible for outcomes

    Take responsibility for the results of other people's work.

Occupational Information Network
O*NET is a trademark of the U.S. Department of Labor, Employment and Training Administration.
The skills and importance ratings on this page are derived from the US Department of Labor O*NET Database Version 21.2, 17-3012.01 - Electronic Drafters.


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