Electronics Engineers design, develop, adapt, install, test and maintain electronic components, circuits and systems used for computer systems, communication systems, entertainment, transport and other industrial applications.
Specialisations: Communications Engineer (Army).
A bachelor degree in engineering majoring in electronics or a related field is needed to work as an Electronics Engineer. Some workers have a postgraduate qualification.
designing electronic components, circuits and systems used for computer, communication and control systems, and other industrial applications
designing software, especially embedded software, to be used within such systems
developing apparatus and procedures to test electronic components, circuits and systems
supervising installation and commissioning of computer, communication and control systems, and ensuring proper control and protection methods
establishing and monitoring performance and safety standards and procedures for operation, modification, maintenance and repair of such systems
designing communications bearers based on wired, optical fibre and wireless communication media
analysing communications traffic and level of service, and determining the type of installation, location, layout and transmission medium for communication systems
designing and developing signal processing algorithms and implementing these through appropriate choice of hardware and software
JSA produces employment projections to show where likely future job opportunities may be. The latest data are for the five years from November 2021 to November 2026. Over this period, the number of workers in this occupation is likely to remain stable.
Source: Jobs and Skills Australia Employment Projections to 2026.
Notes: The number employed includes people who work in this occupation as their main job. People who work in more than one job are counted against the occupation they work the most hours in.
Employment projections figures are rounded to the nearest 100. Calculations based on these rounded figures may result in differences to the numbers that are displayed on this page. Employment projections data (including occupations) can be downloaded from the Employment Projections page.
Number of Workers
Source: ABS Labour Force Survey, ABS seasonally adjusted data to November 2021 and Jobs and Skills Australia Employment Projections to 2026.
Earnings and hours
Around 89% of people employed as Electronics Engineers work full-time hours, in all their jobs combined. This is 23 percentage points above the all jobs average (66%).
Full-time workers work an average of 43 hours per week in their main job. This is similar to the all jobs average (44 hours per week).
More than half of workers regularly work overtime or extra hours (either paid or unpaid).
Median full-time earnings are $2,288 per week, this is much higher than the all jobs median ($1,593):
- 3 in 4 workers earn more than $1,756
- 1 in 4 earn more than $2,308
Median hourly earnings are $58, this is more than the all jobs median ($41 per hour).
Sources: Full-time share and full-time hours: ABS, 2016 Census, customised report. Compared to the all jobs average. Overtime hours: ABS, Characteristics of Employment, 2021. Full-time median earnings and median hourly earnings: ABS, Survey of Employee Earnings and Hours, May 2021. Compared to all jobs median.
Weekly Earnings (Before Tax)
|Earnings||Electronics Engineers||All Jobs Average|
Source: Based on ABS Survey of Employee Earnings and Hours, May 2021, Customised Report. Median weekly total cash earnings for full-time non-managerial employees paid at the adult rate. Earnings are before tax and include amounts salary sacrificed. Earnings can vary greatly depending on the skills and experience of the worker and the demands of the role. These figures should be used as a guide only, not to determine a wage rate.
Employment across Australia
Employment by State and Territory (% Share)
|State||Electronics Engineers||All Jobs Average|
Around 85% of Electronics Engineers live in capital cities, compared with the all jobs average of 62%.
Victoria has a large share of employment relative to its population size.
The regions with the largest share of workers are:
- Melbourne - South East
- Melbourne - Outer East
- Melbourne - Inner
- Adelaide - North
- Melbourne - Inner East.
Source: Based on ABS Census 2016, Customised Report. Share of workers across Australian states, territories and regions, in this job compared to the all jobs average.
Age and gender
The median age of Electronics Engineers is 43 years. This is higher than the all jobs average of 40 years.
A large share of workers are aged 35 to 44 years.
Females make up 6% of the workforce. This is 42 percentage points below the all jobs average of 48%.
Source: Based on ABS Census 2016, Customised Report. Age profile and gender share compared to the all jobs average.
Age Profile (% Share)
|Age Bracket||Electronics Engineers||All Jobs Average|
|65 and Over||4.5||4.2|
Source: Based on ABS Census 2016, Customised Report. Age profile of workers in this job compared to the all jobs average.
Education, training and experience
A bachelor degree in engineering majoring in electronics or a related field is needed to work as an Electronics Engineer. Some workers have a postgraduate qualification.
Registration may be required in some states and territories. In addition, Engineers Australia has a non-compulsory National Engineering Register.
- Course Seeker to search and compare higher education courses.
- ComparED to compare undergraduate and postgraduate student experiences and outcomes.
Highest Level of Education (% Share)
|Type of Qualification||Electronics Engineers||All Jobs Average|
|Post Graduate/Graduate Diploma or Graduate Certificate||23.8||10.1|
|Year 10 and below||0.6||12.5|
Source: ABS Census 2016, Customised Report. Highest qualification completed by workers in this job (in any field of study). Qualifications needed by new workers might be different from the qualifications of workers already in the job.
Skills and Knowledge
Employers look for Electronics Engineers who can communicate clearly, work well in a team and have strong interpersonal skills.
Skills can be improved through training or experience.
59%Complex problem solving
Noticing a problem and figuring out the best way to solve it.
Reading work related information.
Thinking about the pros and cons of different ways to solve a problem.
Talking to others.
Writing things for co-workers or customers.
Listening to others, not interrupting, and asking good questions.
Figuring out how a system should work and how changes in conditions, operations, and the environment will affect it.
Being able to use what you have learnt to solve problems now and again in the future.
54%Quality control analysis
Doing tests and checking products, services, or processes to make sure they are working properly.
Measuring how well a system is working and how to improve it.
Using maths to solve problems.
Keeping track of how well work is progressing so you can make changes or improvements.
50%Judgment and decision making
Figuring out the pros and cons of different options and choosing the best one.
Watching gauges, dials, or other indicators to make sure a machine is working properly.
Understanding needs and product requirements to create a design.
46%Coordination with others
Being adaptable and coordinating work with other people.
Using scientific rules and methods to solve problems.
Teaching people how to do something.
Bringing people together and trying to sort out their differences.
Figuring out why a machine or system went wrong and working out what to do about it.
These are important topics, subjects or knowledge areas.
91%Computers and electronics
Circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
81%Engineering and technology
Use engineering, science and technology to design and produce goods and services.
Arithmetic, algebra, geometry, calculus, or statistics.
The physical laws of matter, motion and energy, and how they interact through space and time.
Design techniques, tools, and principles used to make detailed technical plans, blueprints, drawings, and models.
Machines and tools, including their designs, uses, repair, and maintenance.
60%Customer and personal service
Understanding customer needs, providing good quality service, and measuring customer satisfaction.
English language including the meaning and spelling of words, rules of composition, and grammar.
Transmission, broadcasting, switching, control, and operation of telecommunications systems.
56%Production and processing
Raw materials, production processes, quality control, costs, and ways of making and distributing goods.
49%Education and training
Curriculum and training design, teaching and instruction for individuals and groups, and the measurement of training effects.
Word processing, managing files and records, stenography and transcription, designing forms, and other office work.
46%Administration and management
Business principles involved in strategic planning, leadership, and coordinating people and resources.
41%Public safety and security
Use of equipment, rules and ideas to protect people, data, property, and institutions.
Chemical composition, structure, and properties. How chemicals are made, used, mixed, and can change.
34%Communications and media
Media production, communication, and dissemination. Includes written, spoken, and visual media.
32%Personnel and human resources
Recruiting and training people, managing pay and other entitlements (like sick leave), and negotiating pay and conditions.
31%Law and government
How our laws and courts work. Government rules and regulations, and the political system.
26%Economics and accounting
Economics and accounting, the financial markets, banking and checking and reporting of financial data.
Human behaviour; differences in ability, personality, and interests; learning and motivation; research methods; assessing and treating disorders.
Workers use these physical and mental abilities..
Read and understand written information.
Listen to and understand what people say.
Notice when something is wrong or is likely to go wrong, even if you can't solve the problem.
Write in a way that people can understand.
Imagine how something will look after it is moved around or changed.
Use general rules to find answers or solve problems logically.
Use lots of detailed information to come up with answers or make general rules.
See details that are up-close (within a few feet).
Communicate by speaking.
57%Sorting or ordering
Order or arrange things in a pattern or sequence (e.g., numbers, letters, words, pictures, mathematical operations).
Choose the right maths method or formula to solve a problem.
Come up with different ways of grouping things.
Come up with unusual or clever ideas, or creative ways to solve a problem.
Come up with a number of ideas about a topic, even if the ideas aren't very good.
Notice differences between colours, including shades of colour and brightness.
48%Flexibility of closure
See a pattern (a figure, object, word, or sound) hidden in other distracting material.
Put together small parts with your fingers.
Speak clearly so others can understand you.
Pay attention to something without being distracted.
45%Working with numbers
Add, subtract, multiply, or divide.
These are kinds of activities workers regularly do in this job.
84%Keeping your knowledge up-to-date
Keeping up-to-date with technology and new ideas.
Using your own ideas for developing, designing, or creating something new.
78%Researching and investigating
Looking for, getting and understanding different kinds of information.
76%Collecting and organising information
Compiling, coding, categorizing, calculating, tabulating, auditing, or checking information or data.
75%Checking compliance with standards
Deciding whether events or processes comply with laws, regulations, or standards.
74%Working with computers
Using computers to program, write software, set up functions, enter data, or process information.
72%Drafting, laying out, and specifying parts
Detailing and describing how devices, parts or equipment are to be made, assembled, modified, maintained, or used.
71%Working with electronic equipment
Servicing, repairing, calibrating, regulating, fine-tuning, or testing electronic devices and equipment.
69%Communicating within a team
Giving information to co-workers by telephone, in writing, or in person.
69%Looking for changes over time
Comparing objects, actions, or events. Looking for differences between them or changes over time.
68%Making sense of information and ideas
Looking at, working with, and understanding data or information.
68%Making decisions and solving problems
Using information to work out the best solution and solve problems.
67%Checking for errors or defects
Inspecting equipment, structures, or materials for errors, problems or defects.
65%Monitoring people, processes and things
Checking objects, actions, or events, and keeping an eye out for problems.
65%Planning and prioritising work
Deciding on goals and putting together a detailed plan to get the work done.
64%Communicating with the public
Giving information to the public, business or government by telephone, in writing, or in person.
64%Documenting or recording information
Entering, transcribing, recording, storing, or maintaining information in written or electronic/magnetic form.
62%Building good relationships
Building good working relationships and keeping them over time.
58%Explaining things to people
Helping people to understand and use information.
54%Estimating amounts, costs and resources
Working out sizes, distances, amounts, time, costs, resources, or materials needed for a task.
Interests and demands
Learn about the daily activities, and physical and social demands faced by workers. Explore the values and work styles that workers rate as most important.
Interests are the style or type of work we prefer to do. All interest areas are shown below.
Ideas and thinking. Searching for facts and figuring out problems in your head.
Practical, hands-on work. Often with plants and animals, or materials like wood, tools, and machinery.
Working with forms, designs and patterns. Often need self-expression and can be done without following rules.
Following set procedures and routines. Working with numbers and details more than with ideas, usually following rules.
Starting up and carrying out projects. Leading people and making many decisions. Sometimes require risk taking and often deal with business.
Working with people. Helping or providing service to others.
Advancement and the potential to lead. Workers are recognised for the work that they do, they may give directions and instructions to others, and they are looked up to in their company and their community.
Job security and good working conditions. There is usually a steady flow of interesting work, and the pay and conditions are generally good.
Results oriented. Workers are able to use their strongest abilities, giving them a feeling of accomplishment.
Work alone and make decisions. Workers are able to try out their own ideas, make decisions on their own, and work with little or no supervision.
Supportive management that stands behind employees. Workers are treated fairly by their company, they are supported by management, and have supervisors who train them well.
Serve and work with others. Workers usually get along well with each other, do things to help other people, and are rarely pressured to do things that go against their sense of right and wrong.
97%Indoors, heat controlled
Work indoors with access to heating or cooling.
Use electronic mail.
Talk with people face-to-face.
Work with people in a group or team.
Have freedom to decide on tasks, priorities, and goals.
84%Freedom to make decisions
Have freedom to make decision on your own.
83%Being exact or accurate
Be very exact or highly accurate.
83%Spend time sitting
Spend time sitting at work.
81%Contact with people
Have contact with people by telephone, face-to-face, or any other way.
79%Lead or coordinate a team
Lead others to do work activities.
78%Impact of decisions
Make decisions that have a large impact on other people.
Talk on the telephone.
75%Frequent decision making
Frequently make decisions that impact other people.
73%Contact with the public
Work with customers or the public.
Work to strict deadlines.
70%Responsible for outcomes
Take responsibility for the results of other people's work.
Compete with others, or be aware of competitive pressures.
66%Repeating same tasks
Repeat the same tasks or activities (e.g., key entry) over and over, without stopping.
64%Using your hands to handle, control, or feel
Spend time using your hands to handle, control, or feel objects, tools or controls.
63%Loud or uncomfortable sounds
Be exposed to noises and sounds that are distracting or uncomfortable.
O*NET is a trademark of the U.S. Department of Labor, Employment and Training Administration.
The skills and importance ratings on this page are derived from the US Department of Labor O*NET Database Version 21.2, 17-2072.00 - Electronics Engineers, Except Computer.