Software and Applications Programmers
Overview
Snapshot
Summary
Software and Applications Programmers design, develop, test, maintain and document program code in accordance with user requirements, and system and technical specifications.
Tasks
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researching, consulting, analysing and evaluating system program needs
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identifying technology limitations and deficiencies in existing systems and associated processes, procedures and methods
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testing, debugging, diagnosing and correcting errors and faults in an applications programming language within established testing protocols, guidelines and quality standards to ensure programs and applications perform to specification
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writing and maintaining program code to meet system requirements, system designs and technical specifications in accordance with quality accredited standards
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writing, updating and maintaining technical program, end user documentation and operational procedures
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providing advice, guidance and expertise in developing proposals and strategies for software design activities such as financial evaluation and costings for recommending software purchases and upgrades
Characteristics
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University
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Vocational Education and Training (VET)
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Practical
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Analytical
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Administrative
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Sedentary
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Light
Outlook
JSA produces employment projections to show where likely future job opportunities may be. The latest data are for the five years from November 2021 to November 2026. Over this period, the number of workers:
- is expected to grow very strongly
- is likely to reach 198,400 by 2026.
Source: Jobs and Skills Australia Employment Projections to 2026.
Notes: The number employed includes people who work in this occupation as their main job. People who work in more than one job are counted against the occupation they work the most hours in.
Employment projections figures are rounded to the nearest 100. Calculations based on these rounded figures may result in differences to the numbers that are displayed on this page. Employment projections data (including occupations) can be downloaded from the Employment Projections page.
Number of Workers
Year | Employment |
---|---|
2011 | 89,500 |
2012 | 82,500 |
2013 | 85,200 |
2014 | 87,400 |
2015 | 101,300 |
2016 | 98,900 |
2017 | 111,800 |
2018 | 123,400 |
2019 | 144,600 |
2020 | 149,200 |
2021 | 156,200 |
2026 | 198,400 |
Source: ABS Labour Force Survey, ABS seasonally adjusted data to November 2021 and Jobs and Skills Australia Employment Projections to 2026.
Earnings and hours
Working arrangements
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Around 90% of people employed as Software and Applications Programmers work full-time hours, in all their jobs combined. This is 24 percentage points above the all jobs average (66%).
Full-time workers work an average of 41 hours per week in their main job. This is similar to the all jobs average (44 hours per week).
Median full-time earnings are $2,208 per week, this is much higher than the all jobs median ($1,593):
- 3 in 4 workers earn more than $1,770
- 1 in 4 earn more than $2,595
Median hourly earnings are $58, this is more than the all jobs median ($41 per hour).
Sources: Full-time share and full-time hours: ABS, 2016 Census, customised report. Compared to the all jobs average. Full-time median earnings and median hourly earnings: ABS, Survey of Employee Earnings and Hours, May 2021. Compared to all jobs median.
Weekly Earnings (Before Tax)
Earnings | Software and Applications Programmers | All Jobs Average |
---|---|---|
Full-Time Earnings | 2,208 | 1,593 |
Total Earnings | 0 | 0 |
Source: Based on ABS Survey of Employee Earnings and Hours, May 2021, Customised Report. Median weekly total cash earnings for full-time non-managerial employees paid at the adult rate. Earnings are before tax and include amounts salary sacrificed. Earnings can vary greatly depending on the skills and experience of the worker and the demands of the role. These figures should be used as a guide only, not to determine a wage rate.
Industries
Main industries
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Most Software and Applications Programmers work in the Professional, scientific and technical services industry. They are also employed in industries like:
- Financial and insurance services
- Public administration and safety
- Information media and telecommunications.
Source: ABS Labour Force Survey, annual average 2021.
Regions
Employment across Australia
NSW
VIC
QLD
SA
WA
TAS
NT
ACT
Employment by State and Territory (% Share)
State | Software and Applications Programmers | All Jobs Average |
---|---|---|
NSW | 38.7 | 31.6 |
VIC | 31.1 | 25.6 |
QLD | 13.2 | 20.0 |
SA | 4.8 | 7.0 |
WA | 6.2 | 10.8 |
TAS | 0.8 | 2.0 |
NT | 0.2 | 1.0 |
ACT | 5.0 | 1.9 |
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Around 89% of Software and Applications Programmers live in capital cities, compared with the all jobs average of 62%.
New South Wales, Victoria and the Australian Capital Territory have a large share of employment relative to their population size.
The regions with the largest share of workers are:
- Melbourne - Inner
- Sydney - North Sydney and Hornsby
- Sydney - Parramatta
- Sydney - Inner West
- Melbourne - South East.
Source: Based on ABS Census 2016, Customised Report. Share of workers across Australian states, territories and regions, in this job compared to the all jobs average.
Worker profile
Age and gender
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The median age of Software and Applications Programmers is 37 years. This is similar to the all jobs average of 40 years.
A large share of workers are aged 25 to 34 years.
Females make up 17% of the workforce. This is 31 percentage points below the all jobs average of 48%.
Source: Based on ABS Census 2016, Customised Report. Age profile and gender share compared to the all jobs average.
Age Profile (% Share)
Age Bracket | Software and Applications Programmers | All Jobs Average |
---|---|---|
15-19 | 0.3 | 5.0 |
20-24 | 4.2 | 9.3 |
25-34 | 35.2 | 22.9 |
35-44 | 34.5 | 22.0 |
45-54 | 17.2 | 21.6 |
55-59 | 4.9 | 9.0 |
60-64 | 2.5 | 6.0 |
65 and Over | 1.2 | 4.2 |
Median Age | 37 | 40 |
Source: Based on ABS Census 2016, Customised Report. Age profile of workers in this job compared to the all jobs average.
Employment Pathways
Education, training and experience
A bachelor or postgraduate degree in a related information technology field (such as programming, software engineering, software development or computer science) is usually needed to work as a Software or Applications Programmer. Some workers have a Vocational Education and Training (VET) qualification.
Visit
- Course Seeker to search and compare higher education courses.
- ComparED to compare undergraduate and postgraduate student experiences and outcomes.
- My Skills to compare Vocational Education and Training (VET) courses, providers and student outcomes.
- AAPathways website to explore Information and Communications Technology VET training pathways.
Highest Level of Education (% Share)
Type of Qualification | Software and Applications Programmers | All Jobs Average |
---|---|---|
Post Graduate/Graduate Diploma or Graduate Certificate | 25.6 | 10.1 |
Bachelor degree | 55.9 | 21.8 |
Advanced Diploma/Diploma | 6.2 | 11.6 |
Certificate III/IV | 2.4 | 21.1 |
Year 12 | 8.6 | 18.1 |
Year 11 | 0.6 | 4.8 |
Year 10 and below | 0.7 | 12.5 |
Source: ABS Census 2016, Customised Report. Highest qualification completed by workers in this job (in any field of study). Qualifications needed by new workers might be different from the qualifications of workers already in the job.
Skills and Knowledge
Employers look for Software and Applications Programmers who can communicate clearly, work well in a team and have strong computer skills.
Skills
Skills can be improved through training or experience.
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68%
ProgrammingWriting computer programs.
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64%
Systems evaluationMeasuring how well a system is working and how to improve it.
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61%
Systems analysisFiguring out how a system should work and how changes in conditions, operations, and the environment will affect it.
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59%
Judgment and decision makingFiguring out the pros and cons of different options and choosing the best one.
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59%
Complex problem solvingNoticing a problem and figuring out the best way to solve it.
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57%
Critical thinkingThinking about the pros and cons of different ways to solve a problem.
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55%
Reading comprehensionReading work related information.
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54%
Operations analysisUnderstanding needs and product requirements to create a design.
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54%
SpeakingTalking to others.
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54%
Active listeningListening to others, not interrupting, and asking good questions.
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54%
MathematicsUsing maths to solve problems.
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54%
MonitoringKeeping track of how well work is progressing so you can make changes or improvements.
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52%
Active learningBeing able to use what you have learnt to solve problems now and again in the future.
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52%
Technology designDesigning and improving equipment and technology.
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50%
WritingWriting things for co-workers or customers.
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48%
Coordination with othersBeing adaptable and coordinating work with other people.
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48%
InstructingTeaching people how to do something.
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46%
Management of personnel resourcesMotivating, developing, and directing people as they work, and choosing the best people for the job.
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45%
Learning strategiesFiguring out the best way to teach or learn something new.
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43%
PersuasionTalking people into changing their minds or their behaviour.
Knowledge
These are important topics, subjects or knowledge areas.
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96%
Computers and electronicsCircuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
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75%
Engineering and technologyUse engineering, science and technology to design and produce goods and services.
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71%
MathematicsArithmetic, algebra, geometry, calculus, or statistics.
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62%
English languageEnglish language including the meaning and spelling of words, rules of composition, and grammar.
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60%
Technical designDesign techniques, tools, and principles used to make detailed technical plans, blueprints, drawings, and models.
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50%
Customer and personal serviceUnderstanding customer needs, providing good quality service, and measuring customer satisfaction.
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47%
TelecommunicationsTransmission, broadcasting, switching, control, and operation of telecommunications systems.
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44%
Administration and managementBusiness principles involved in strategic planning, leadership, and coordinating people and resources.
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40%
Education and trainingCurriculum and training design, teaching and instruction for individuals and groups, and the measurement of training effects.
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26%
Personnel and human resourcesRecruiting and training people, managing pay and other entitlements (like sick leave), and negotiating pay and conditions.
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26%
Communications and mediaMedia production, communication, and dissemination. Includes written, spoken, and visual media.
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24%
Sales and marketingShowing, promoting, and selling including marketing strategy, product demonstration, sales techniques, and sales control systems.
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18%
Law and governmentHow our laws and courts work. Government rules and regulations, and the political system.
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15%
GeographyDescribing land, sea, and air, including their physical characteristics, locations, how they work together, and the location of plant, animal, and human life.
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14%
PhysicsThe physical laws of matter, motion and energy, and how they interact through space and time.
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13%
ClericalWord processing, managing files and records, stenography and transcription, designing forms, and other office work.
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10%
Production and processingRaw materials, production processes, quality control, costs, and ways of making and distributing goods.
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9%
Economics and accountingEconomics and accounting, the financial markets, banking and checking and reporting of financial data.
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9%
TransportationMoving people or goods by air, rail, sea, or road.
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8%
ChemistryChemical composition, structure, and properties. How chemicals are made, used, mixed, and can change.
Abilities
Workers use these physical and mental abilities..
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59%
Oral comprehensionListen to and understand what people say.
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57%
Deductive reasoningUse general rules to find answers or solve problems logically.
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57%
Inductive reasoningUse lots of detailed information to come up with answers or make general rules.
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57%
Near visionSee details that are up-close (within a few feet).
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57%
Problem spottingNotice when something is wrong or is likely to go wrong, even if you can't solve the problem.
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57%
MathematicsChoose the right maths method or formula to solve a problem.
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57%
Oral expressionCommunicate by speaking.
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57%
Written comprehensionRead and understand written information.
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55%
Sorting or orderingOrder or arrange things in a pattern or sequence (e.g., numbers, letters, words, pictures, mathematical operations).
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55%
BrainstormingCome up with a number of ideas about a topic, even if the ideas aren't very good.
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55%
CategorisingCome up with different ways of grouping things.
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55%
OriginalityCome up with unusual or clever ideas, or creative ways to solve a problem.
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55%
Written expressionWrite in a way that people can understand.
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52%
Working with numbersAdd, subtract, multiply, or divide.
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46%
Flexibility of closureSee a pattern (a figure, object, word, or sound) hidden in other distracting material.
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46%
Selective attentionPay attention to something without being distracted.
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46%
Speech recognitionIdentify and understand the speech of another person.
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45%
Perceptual speedUse your eyes to quickly compare groups of letters, numbers, pictures, or other things.
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43%
Speech claritySpeak clearly so others can understand you.
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41%
Speed of recognitionQuickly make sense of and organize things you can see like letters, numbers, pictures, or other things.
Activities
These are kinds of activities workers regularly do in this job.
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83%
Working with computersUsing computers to program, write software, set up functions, enter data, or process information.
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83%
Keeping your knowledge up-to-dateKeeping up-to-date with technology and new ideas.
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75%
Planning and prioritising workDeciding on goals and putting together a detailed plan to get the work done.
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74%
Thinking creativelyUsing your own ideas for developing, designing, or creating something new.
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70%
Making sense of information and ideasLooking at, working with, and understanding data or information.
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70%
Giving expert adviceProviding guidance and expert advice to management or other groups.
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64%
Communicating within a teamGiving information to co-workers by telephone, in writing, or in person.
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64%
Making decisions and solving problemsUsing information to work out the best solution and solve problems.
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63%
Collecting and organising informationCompiling, coding, categorizing, calculating, tabulating, auditing, or checking information or data.
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63%
Monitoring people, processes and thingsChecking objects, actions, or events, and keeping an eye out for problems.
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63%
Building good relationshipsBuilding good working relationships and keeping them over time.
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59%
Researching and investigatingLooking for, getting and understanding different kinds of information.
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59%
Looking for changes over timeComparing objects, actions, or events. Looking for differences between them or changes over time.
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58%
Coordinating the work of a teamGetting members of a group to work together to finish a task.
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53%
Coming up with systems and processesDeciding on goals and figuring out what you need to do to achieve them.
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48%
Explaining things to peopleHelping people to understand and use information.
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47%
Training and teaching othersUnderstanding the needs of others, developing training programs, and teaching or instructing.
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47%
Checking compliance with standardsDeciding whether events or processes comply with laws, regulations, or standards.
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43%
Leading and encouraging a teamEncouraging and building trust, respect, and cooperation among team members.
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42%
Estimating amounts, costs and resourcesWorking out sizes, distances, amounts, time, costs, resources, or materials needed for a task.
Interests and demands
Learn about the daily activities, and physical and social demands faced by workers. Explore the values and work styles that workers rate as most important.
Interests
Interests are the style or type of work we prefer to do. All interest areas are shown below.
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95%
AnalyticalIdeas and thinking. Searching for facts and figuring out problems in your head.
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71%
PracticalPractical, hands-on work. Often with plants and animals, or materials like wood, tools, and machinery.
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67%
AdministrativeFollowing set procedures and routines. Working with numbers and details more than with ideas, usually following rules.
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38%
EnterprisingStarting up and carrying out projects. Leading people and making many decisions. Sometimes require risk taking and often deal with business.
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33%
CreativeWorking with forms, designs and patterns. Often need self-expression and can be done without following rules.
-
14%
HelpingWorking with people. Helping or providing service to others.
Values
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79%
Working conditionsJob security and good working conditions. There is usually a steady flow of interesting work, and the pay and conditions are generally good.
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76%
RecognitionAdvancement and the potential to lead. Workers are recognised for the work that they do, they may give directions and instructions to others, and they are looked up to in their company and their community.
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71%
AchievementResults oriented. Workers are able to use their strongest abilities, giving them a feeling of accomplishment.
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71%
SupportSupportive management that stands behind employees. Workers are treated fairly by their company, they are supported by management, and have supervisors who train them well.
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57%
IndependenceWork alone and make decisions. Workers are able to try out their own ideas, make decisions on their own, and work with little or no supervision.
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43%
RelationshipsServe and work with others. Workers usually get along well with each other, do things to help other people, and are rarely pressured to do things that go against their sense of right and wrong.
Demands
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100%
Electronic mailUse electronic mail.
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100%
Spend time sittingSpend time sitting at work.
-
97%
Face-to-face discussionsTalk with people face-to-face.
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94%
TeamworkWork with people in a group or team.
-
90%
Being exact or accurateBe very exact or highly accurate.
-
84%
Indoors, heat controlledWork indoors with access to heating or cooling.
-
81%
Time pressureWork to strict deadlines.
-
80%
Lead or coordinate a teamLead others to do work activities.
-
79%
Freedom to make decisionsHave freedom to make decision on your own.
-
78%
Unstructured workHave freedom to decide on tasks, priorities, and goals.
-
78%
CompetitionCompete with others, or be aware of competitive pressures.
-
78%
Using your hands to handle, control, or feelSpend time using your hands to handle, control, or feel objects, tools or controls.
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76%
Contact with peopleHave contact with people by telephone, face-to-face, or any other way.
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73%
Making repetitive motionsSpend time making repetitive motions.
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73%
TelephoneTalk on the telephone.
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72%
Repeating same tasksRepeat the same tasks or activities (e.g., key entry) over and over, without stopping.
-
63%
Impact of decisionsMake decisions that have a large impact on other people.
-
60%
Loud or uncomfortable soundsBe exposed to noises and sounds that are distracting or uncomfortable.
-
60%
Physically close to peopleWork physically close to other people.
-
59%
Consequence of errorWork where mistakes have serious consequences.
O*NET is a trademark of the U.S. Department of Labor, Employment and Training Administration.
The skills and importance ratings on this page are derived from the US Department of Labor O*NET Database Version 21.2, 15-1132.00 - Software Developers, Applications.
Links and downloads
Research and reports
The Skills Priority List provides a current labour market rating and a future demand rating for nearly 800 occupations nationally. Current labour market ratings are available for occupations at a state and territory level.
Downloads
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Occupation profiles data are available for download.
The Employment Projections are available for download.